All posts filed under “ALL

Crossroads Set Design with BLOOM.

Crossroads – Interactive Set Design for TEDx Wanchai with BLOOM. “What strange phenomena we find in a great city, all we need do is stroll about with our eyes open. Life swarms with innocent monsters.” Charles Baudelaire Intersections are nodes, joints, meeting points, defining points, changes […]

Dancing with Inertia @ The Long Museum, Shanghai

DANCING WITH INERTIA Dancing with Inertia is a performance consisting of a choreographed dance through a series of spatial interventions, activated by a live composition. Simultaneous interactions between these three elements create a dynamic and at some points frenetic relationship between the body, space and […]

Dancing with Inertia @Zendai Himalayas Centre, Shanghai

DANCING WITH INERTIA Dancing with Inertia is a performance consisting of a choreographed dance through a series of spatial interventions, activated by a live composition. Simultaneous interactions between these three elements create a dynamic and at some points frenetic relationship between the body, space and […]

The Agitators

THE AGITATORS Bamboo, Feathers, Cotton, Commissioned by Ivan C Design Shanghai. The installation is part of the agitators series of works inspired by muscle restraints. The series investigates the idea of autonomous muscular movement within architectural space. In this case, feathers are used as a […]

Harvest of the Sea

HARVEST OF THE SEA FESTIVAL EXHIBITION St Mary at Hill, East Cheapside, Central London, UK  Commissioned by Rev. Cannon Flora Winfield for the Harvest of the Sea festival, the exhibition asked the question what is the modern day sea harvest? The investigation into that question […]

Disruptive Technologies

Disrupt behaviour, Disrupt perception, Disrupt[ed] imagery. We engaged the user to enter, become part of, and interact with a 3 dimensional spatialised image of themselves through the layering of fragmented picture planes, live camera feeds and projections. ‘You who construct gardens, no longer make parks, or […]